Revisions & Feedback Protocols

Revision and feedback protocols are the agreed rules for how a client reviews work, when notes are submitted, how many rounds are included, and how changes are approved.
Consolidated, specific feedback helps the team move forward efficiently. Vague or trickling feedback can stall production and increase costs. At Myth Studio, we build multiple review checkpoints into every project to keep things collaborative and on track.
Related
Related services
Sources
Academic papers, recognised industry standards, and canonical industry texts that back up claims in this entry.
- Workarounds in the production of contemporary animation series. Oakley, B.V., University of the Arts London, 2023Supports: feedback in production protocols
- The Animator's Survival Kit. Williams, R., Faber & Faber, 2001Supports: feedback on animation revisions
Frequently asked questions
How many rounds of revision are usually included?
On most projects we include two rounds at script, two at storyboard and animatic, one or two at design, and one or two at animation. Sound and final picture each get one round. Extra rounds are billable, not because we are precious about them, but because each round costs the team a real number of days.
What makes feedback useful versus painful?
Useful feedback is consolidated (one set of notes per round, from one decision-maker), specific (which shot, what change, why), and timely (within the agreed review window). Painful feedback is multiple stakeholders sending separate, contradictory notes after the deadline. The studio's job is to make the first kind easy and to flag the second kind early.
What happens if a client wants a major change late in production?
We pause the affected stage, raise a change order with the cost and time impact, and wait for sign-off before doing the work. We never silently absorb late changes that affect budget or schedule, because that is unfair to the team and breaks the original agreement. Most clients prefer the clarity of knowing what each change costs.